Zorn
Documentation
Design documents
- The functional design document. This should document the game from a user's perspective. It may not be structured that logically, but should cover most important points.
- The technical design document. This is more a developer's perspective. For now, this is an overview of the different parts of the game.
Brainstorming texts
These text files are typically the results of brainstorming sessions, so they are not well written, nor are they necessarily consistent. Still, this is part of the project.
- Some thoughts on network design
- The Zorn network protocol
- The physics engine
- Preliminary "time control" information.
- An essay about the level changing mechanisms
- A first draft of the time engine specifications.
- The pause system explained.